Missions

Missions
The Missions menu page is where you select the mission that you wish to play. Missions have three difficulty levels, increasing the enemy level. winning missions offers a variety of rewards for the first time, otherwise the prize is normally a weapon of level equal to the enemy. Winning a mission also advances by one day, possibly making the team tired - failure does not have any ill effect. Winning also refreshes the store by two items

Deathmatch
Kill count matters, nothing else. First to reach the limit wins. Suicides reduce your total, rather than adding to the enemy's. Numbers in this mission can be from 1v1 in the first mission, up to 5v5 - or even 1v4 / 1v5 free for all.

Domination
There are 3 flag stations which can be captured by standing on them until they change. Each side scores a point per second for each station held. Your AI team members can be too busy killing enemies to hang around long enough to take a station. Numbers from 2v2 (easy to outsmart AI enemy) to 5v5

Capture the Flag
There is a flag, or really a case, at each end of the map. First to bring the enemy's flag back to their base 3 times wins.

This mission is always 5v5 and has several ways to play it.


 * Defend your base


 * Go for the flag


 * Support AI team member with the flag

With the more robust Classes, it makes sense to take the flag. If you are carrying the flag, you use your Secondary Weapon, best if it is not a Blade, as you do not want to be getting close. If you are playing as sniper then it may be better to play the support role, taking out enemies that threaten your flag carrier

One Man Army
A special kind of 1 v many deathmatch, one of the opponents begins as the red outlined and larger "one man army" and any character killing him takes his place.

Points are scored for killing the one man army yourself and for any kills you make as the one man army. Points against are scored by others killing the one man army or by being killed.

Gun Game
Another special kind of deathmatch, where kills change weapon. In 1 v many free for all, you have to be good with every weapon, from the pistol you begin with, through all the others - the short range elementals, auto and non-auto weapons, usually finishing with melee. In team Gun Game, your AI team members may get through a weapon you dislike.

Special missions
Side missions are often variations of these, such as you being invisible, the enemy invisible or other adjustments